![Sea of Sounds [Preview]](https://img.itch.zone/aW1nLzMxMDE1MDM2LnBuZw==/original/u4uNYZ.png)
Sea of Sounds [Preview]
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The Ocean calls your name.
Someone must defeat the Sea Witch.
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˚。 ⋆ ﹏﹏﹏﹏ [ ⚓︎ ] ﹏﹏﹏﹏ ⋆ 。˚
Sea of Sounds is an old project—so old, in fact, that I don’t have exact dates. I know I was at least 12 years old at the time, and I was building it in RPG Maker Ace, using the pre-made textures, and the music was classical music MIDI edited to have different instruments.
˚。 ⋆ ﹏﹏﹏﹏ [ ⚓︎ ] ﹏﹏﹏﹏ ⋆ 。˚
⚓︎ Characters ⚓︎

The Pirate, Audry and Bert
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⚓︎ Project History ⚓︎
At some point during my adolescence, I tried to return to this project; by then, I knew how to compose, so I have a few—not very good—songs that served as inspiration for the ones here. Audry’s track is a (mostly identical) adaptation of the original.
By the time of these two instances, Audry and Bert already existed, as did the general premise involving ocean exploration and confronting a big villain on an island. Certain characters were planned to serve as bosses—including a pirate—while others, such as Roise and Nix, were also already established.
Another attempt took place during my early university years; this is where the story began to take more shape. It was also during this time that I created the designs—which I still consider the official ones today—for the main cast, several NPCs, and a few temporary teammates.
The musical ideas changed again, and although I stopped liking most of them, I still retain some leitmotifs, or structures.
And for my latest attempt, this 2026, I intended to take part in an RPG Maker themed Jam. The theme happened to be ocean-related, and I immediately thought this would be my chance to finally revive this project. For various reasons, I didn't end up participating, but I had already begun working on the textures and tilesets.
⚓︎ What i'm reviving ⚓︎
I spent a long time wondering whether I should just let the idea go, given that so many attempts had failed to yield any substantial progress.
But then I came across this game jam, and the reviving something theme pushed me to give it another shot. It felt worth believing that I could finally complete that childhood project I never finished, and to which I had tried to return so many times.
So here we are; I’ve used this time to start working on some tracks—for the first three islands, the (now friendly) pirate theme, and two others that remain as WIPs.
I’ve also begun slightly redesigning the characters for the sprite creation; essentially, I’ve decided that this will be the visual and sound aesthetic of the game.
˚。 ⋆ ﹏﹏﹏﹏ [ ⚓︎ ] ﹏﹏﹏﹏ ⋆ 。˚
Finally, it was decided that this would become a reality, so I set myself the goal of releasing *Sea of Sounds* in 2027—once and for all!
| Published | 1 day ago |
| Status | Prototype |
| Category | Comic |
| Author | Jojavi |
| Genre | Role Playing |
| Tags | 2D, No AI, Pixel Art |
| Content | No generative AI was used |


Comments
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I might be a bit ignorant, but the tracks reminded me a bit of Golden Sun. Very interesting project! I enjoy the mood. I'm rooting for you! Do your best. It's a neat idea.